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Archive for the ‘Lotro News’ Category

Exploring Middle-earth: The Pool of Creeping Death

March 10th, 2010

In the bogs of the Drownholt, there is a pool which stands as a warning against carelessly trusting the waters of Mirkwood.

Read more about the Pool of Creeping Death in the Lorebook!

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Website Maintenance

March 4th, 2010
Scheduled maintenance will be performed on the following websites on the morning of March 4th:
 
my.lotro.com
forums.lotro.com
lorebook.lotro.com
 
The sites will be unavailable at times between 9:00AM and 1:00PM as we complete this work.

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Developer Diary: QA: We’re Not Just Playing Around!

March 3rd, 2010

“So I used to joke around with Sapience, saying “We should totally do a QA Dev Diary!” He would laugh, and I would laugh, and that was the end of it. Then, months later, he took me up on it…”

Read more from Amanda "Brynhildr" Cosmos’s first Dev Diary!

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LOTRO Player Feed

March 2nd, 2010

You can now keep your friends up to date on your status in The Lord of the Rings™ Online™! Install the new LOTRO Player Feed application on your Facebook page and it will update your status with your latest accomplishments and let your friends know when you are logged in to the game.

Find out how!

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Valentine’s Day Screenshot Contest Winners!

February 26th, 2010

Congratulations to the winners of our Valentine’s Day Screenshot Contest! We’d like to thank everyone who participated for submitting such an entertaining collection of screenshots. All of our entrants obviously love LOTRO and took full advantage of the opportunity to show us just how much!

Read more to find out who our winners are!

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Developer Diary: Volume 1 Revised Edition

February 25th, 2010

“…Volume I: The Shadows of Angmar™ was born with a story that takes players on an incredible journey from their humble beginnings all the way to the apex of black iron castle of Carn Dûm, where they fight against a most unlikely character. This is the player’s story: the story of how a small group, or even one person, can make a difference in times that grow dimmer, darker, and bereft of Hope. Until now, the Epic storyline has been just outside the reach of some players, but that will change with the launch of Volume III, Book 1: Oath of the Rangers.”

Read more about the Revised Edition of Volume I in the latest Developer Diary from Allan "Orion" Maki!

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Developer Diary: Volume I Revised Edition

February 25th, 2010

“…Volume I: The Shadows of Angmar™ was born with a story that takes players on an incredible journey from their humble beginnings all the way to the apex of black iron castle of Carn Dûm, where they fight against a most unlikely character. This is the player’s story: the story of how a small group, or even one person, can make a difference in times that grow dimmer, darker, and bereft of Hope. Until now, the Epic storyline has been just outside the reach of some players, but that will change with the launch of Volume III, Book 1: Oath of the Rangers.”

Read more about the Revised Edition of Volume I in the latest Developer Diary from Allan "Orion" Maki!

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Scheduled Maintenance February 23

February 18th, 2010
Update 5:08PM ET: All LOTRO servers are now available. Enjoy the game!
 
As the final stage of our datacenter move, all Turbine games will be offline on Tuesday February 23, from 4:00AM - 4:00PM Eastern Time (-5 GMT). Websites, including myaccount.turbine.com, forums, wikis, and social networks will be available, but players may be unable to log in or access their account information during this time. We thank you for your patience while we complete the move!

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Developer Diary: Volume III: Book 1 Crafting Update

February 18th, 2010

The release of Volume III, Book 1 brings a bunch of updates for many crafting professions of Middle-earth. Improvements for both Jewellers and Cooks bring more choices and enhanced functionality to these professions.

Read more about the Crafting Updates in the latest Developer Diary!

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Developer Diary: Volume III: Book 1 Skill Upgrades

February 16th, 2010

With the launch of Siege of Mirkwood™ behind us, the systems team’s bandwidth has increased. When we looked at our list of “things we want to do,” sitting right on top was “add level 64 skill upgrades.

Read more in the latest Developer Diary from Brian 'Zombie Columbus' Aloisio!

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