Hennig defends Uncharted’s linearity
November 1st, 2011
Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series. Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative.
http://www.gametrailers.com/episode/bonusround/509
Gametrailers
Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series.
Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative.