Red Faction: Armageddon review
July 13th, 2011
Has Volition built a game worthy of its destructive tech?
Videogames have always found it easier to explore the joy of destruction than the joy of creation. It’s a fact hard-coded into Red Faction: Armageddon’s control scheme. One button is allocated to repairing the world around you. Squeeze it and protagonist Darius Mason will extend his hand, wizard-like, while broken bridges, smashed computer terminals and fallen walls reassemble themselves before him. By contrast, almost every other button on the controller is used to tear down the world that Volition has created for Mason to exist in.