GDC: 2D Boy’s Carmel Details Indie Fund
March 9th, 2010

Aided by PowerPoint slides painted by David Hellman (artist of Braid) and backed up by the legacy of World of Goo’s success without a publisher, 2D Boy’s Ron Carmel opened GDC 2010’s Indie Games Summit by arguing that the developer/publisher relationship was a “system that never worked” and offering Indie Fund—a newly founded funding source founded by 2D Boy’s Carmel and Kyle Gabler, along with other independent development luminaries such as Capybara Games Nathan Vella and thatgamecompany’s Kellee Santiago—as a potential solution.