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Developer Diary: SoM Skill Upgrades

November 19th, 2009

With the decision to place the main focus of the systems work for Siege of Mirkwood™ on our basic combat and item advancement systems, we had to re-evaluate what that would mean for class skills and how changing or adding to them would alter the balance we were looking for with the other changes.

Read more about the SoM Skill Upgrades!

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